Heroes are the most prominent new feature. Though the core gameplay remains the same in Nightfall, plenty of frills have been tacked on. Any RP character you've bumped to 20, which depending on how much you play can be accomplished in a week or less, can be imported to the PvP portion of the game (just click the little ship on the world map), so there's no need to worry about all that RP time investment going to waste. You're better off starting up an RP character and leveling them to the level cap of 20, since along the way you're bound to unlock items you can use to customize your PvP avatar. In PvP your selected combatant automatically starts at 20 but will have limited options for customization. When starting a game, you'll create a character and enter them into the role-playing (RP) or PvP portion of the game. Players get the opportunity to hack at each other in a separate mode, appropriately titled PvP. Only you and your party exist in the world outside towns, so there's no need to worry about getting ganked by high level opposing players or anything of that nature. Players interact, chat, and form parties in the various towns, then enter an instanced area when embarking on missions or secondary quests. Nightfall's overall design remains the same as before.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |