Mario is well rounded, with average strength, speed and jumping skill. Each of the four has their own unique abilities. This time around, the plucky plumber isn't alone – you can play as Mario, or you can choose instead to control his brother Luigi, the mushroom retainer Toad or the pink-clad princess, Peach. The gameplay was totally different, the mechanics were altered, the setting and enemies were totally unfamiliar – but even given all of that, this title was still accepted, adopted and loved by Mario fans all across the country. 2 was this game, now re-releasing on the Virtual Console, originally crafted in the '80s as a conversion of the much friendlier and easy-to-play Japanese Famicom title, Doki Doki Panic. So what we in the States got as Super Mario Bros. So tough, in fact, that Nintendo feared American players would be too frustrated by them and be turned away from the Mario brand, and Nintendo video games altogether. The enemies, obstacles and level designs created for the Japanese Mario 2 were tough. There, in Nintendo's home country, the true sequel was released – with Goombas, and Hammer Brothers, and King Koopa himself – but also with an incredible level of challenge. That was the perception that kept the real Super Mario Bros.
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